
Scrappy Doo Beschreibung
Scrappy-Doo ist ein fiktiver Hund der Deutschen Dogge, der von Hanna-Barbera Productions mit den Schlagworten "Scrappy Dappy Doo", "Lemme at 'em!" und "Puppy Power!". Er ist der Neffe von Hanna-Barbera-Cartoon-Star Scooby-Doo. Scooby-Doo – Wikipedia. Scooby-Doo ist eine US-amerikanische, computeranimierte Abenteuerkomödie von Raja Gosnell aus dem Jahr Die Charaktere basieren auf der. Entdecken Sie Scooby Doo & Scrappy Doo - Die komplette 1. Staffel [2 DVDs] und weitere TV-Serien auf DVD- & Blu-ray in unserem vielfältigen Angebot. Übersetzung im Kontext von „Scrappy-Doo“ in Englisch-Deutsch von Reverso Context: It's what Scooby-Doo told Scrappy-Doo last Saturday morning. Über Filme auf DVD bei Thalia ✓»Scooby-Doo & Scrappy-Doo - Die komplette Staffel 1 [2 DVDs]«und weitere DVD Filme jetzt online bestellen! Ebenfalls mit von der Partei sind seine vier Teenager-Freunde Freddy, Daphne, Shaggy und Velma. Also aufgepasst, ihr Missetäter! Scooby-Doo ist euch auf der.

Scrappy is excited about finding gold but remains chipper throughout the short. He sets a trap for the creature, which ends up getting Scooby and Shaggy instead, but in the end, manages to refreeze the beast with some well-timed sluice water.
They get harassed by two rock monsters. Later, he tries to warn Scooby and Shaggy about a giant bat that's right behind him.
He defeats the two rock monsters and the bat, shrinking the latter two with water and quipping about keeping them as his pet rocks.
Scooby's Trip to Ahz [sic] Scooby is joining Shaggy and Scrappy in the mystery machine, the former with snacks.
The latter two are watching The Wizard of Oz in the Mystery Machine and call in Scooby to join them, but he trips and hits his head.
They land in a bathtub beneath the sewer. Scrappy reads that people get lost in the famous underground sewers.
When Scooby climbs on the shower nozzle, being afraid of the phantom of the sewers, the water accidentally comes on.
Scrappy pulls the plug to drain out the water, but because the tub is already floating in the water, it sinks.
Scrappy finds a secret passage as they are chased. While trying to get out, the phantom catches up to them. They disguise themselves as vaudeville dancers, but the phantom isn't fooled.
While Shaggy and Scooby run, Scrappy gets launched into the theater's fly system. He sends several doors down to the doors and eventually catches the phantom by dropping a cage on him.
When Shaggy asks which way to the Eiffel Tower, Scrappy lowers the scenery of the tower and Shaggy and Scooby flee into the painting.
Robot Ranch Scrappy, Scooby, and Shaggy sight-see at robot ranch, a place entirely run by robots, though the fun ends when it turns out the supervisor wants to turn them into robots as well.
Scrappy at one point challenge a robot to a "draw", but it turns out that he meant a game where you have to take turns adding upon a chalk drawing until someone runs out of ideas.
At the end, Scrappy catches the remote control, ending the conflict, and sticking the robot to a train. After some hijnks, Scrappy gets the crook to run into an abandoned prison cell and slam the door.
The clones are to eliminate the real gang. Inside the studio, Shaggy and Scooby are looking for Scrappy, when they see the Scrappy clone charging straight for them.
They jumped out of the way, leaving the clone to knock a hole in the wall. Scrappy's clone demonstrates the same superpowers he does, but Scooby and Shaggy, confused, remark that they should probably cut down on his vitamins.
Scooby puts the Scrappy clone in a film vault, and Shaggy instructs him to put a cabinet to cover the hole.
Later, the real Scrappy asked Shaggy who made the hole, with Shaggy telling him the former made it much to his confusion. Scrappy suddenly heard the Scrappy clone from inside the film vault, upon opening it Shaggy was shocked at how there were two Scrappys.
Scrappy defeats all three at the end by throwing some film reels at them, which, also due to a falling piano, prompts them to look for another planet to conquer.
Scooby Dooby Guru While visiting the Taj Mahal, the guys disturb a guard and break a statue, and now the guards want them gone before they ruin anything else, Scrappy gets an elephant to sneeze, helping the other two evade the guard temporarily, but the guys soon make a discovery the long lost ruins of the rajas, which seems to be fictional that puts him back in the guard's good graces.
Scooby and The Bandit Scrappy once again displays his unusual eating habits even by the standards of Shaggy and Scooby! Scrappy challenges Bandit, who prepares to squash him with his fist, but Scrappy neatly sidesteps, causing Bandit to get a faceful of cake.
The guys then take off but soon discover they hopped into Bandit's Master Mover van, an exact replica of the Mystery Machine.
He wants to fight bandit. At the end of the short, when Bandit and Wilbur have the three cornered in a train car, he gets his wish.
The train goes through a tunnel, and there's a lot of commotion Shaggy and Scooby begging him to not, and the train goes through a tunnel for the duration of the actual fight.
When it ends though, Scrappy walks away without a scratch, and a very irritated Wilbur and Bandit have been shoved up the train's smokestack, with Bandit grumbling and Wilbur pondering.
Relieved, the three happily make their escape. Scooby-Nocchio Scrappy is excited to see Pinnochio.
The real Scrappy doesn't appear since most of the short take place in Scooby's dream, though at the end of the short he, Shaggy, and Scooby are seen leaving, as Scrappy remarks how much he would hate to have a long nose.
While Shaggy tells him that all he has to do is not fib. Light House Keeper Scooby Scrappy's premature celebrating at tricking a pesky lighthouse ghost repeatedly foil his and Shaggy and Scooby's disguise.
He cheers when Scooby frightens the lighthouse keeper for good, and this time it sticks. Scooby's Roots On a visit to Grandpa Scooby, the guys discover his house is haunted and Grandpa is ready to pack up and leave.
Scrappy soon confronts the ghost, and he is revealed as someone they love. The ghost realizes who Scrappy is, and delightedly grabs him into a hug, saying, "Come here, sonny!
Scrappy soon becomes the object of affection for the ghost, once he realizes that he and Scrappy are both the odd ones out when it comes to being brave and confronting their foes dead on.
Scooby's Escape From Atlantis The guys are tanning aboard a cruise ship, when it hits a storm and they are washed overboard and sucked down to Atlantis, where they meet a half-man half-horse called a centaur, who says no one ever leaves Atlantis.
Scrappy attempts to fight him, but the guys manage to escape without a direct confrontation. In the end, back on the ship, Scooby and Shaggy are exhausted from their adventure, and sleepily bid Scrappy goodbye as the energetic young pup goes to check out a costume party.
Excalibur Scooby The guys get mixed up with a wizard who is desperate to pull an enchanted sword out of a stone, but can't.
Scrappy gets eaten by a frog, alarming Scooby, and gets the frog to spit him up unharmed. Scrappy finds a pillory and locks himself in it, and calls over to Scooby and Shaggy about the new toy he found.
When a skeleton lifts up the pillory, Scrappy notes with some dismay that it's broken now, and he and the skeleton scuffle. Scrappy wins. Later Scrappy pulls the sword out of the stone, unwittingly.
Scrappy takes it in stride and cheerily decides to abdicate to Scooby after a few seconds, citing the latter Doo as the better ruler.
Scooby doesn't agree, and quickly abdicates to the frog, while the others make their escape. Scooby Saves The World Yet again Scrappy is excited and tells them that he always dreams of being an astronaut, while the three guys work as shuttle cleaners, and yet again the three get launched into space by accident.
Scrappy takes this in stride. Scrappy tussles with the alien at one point, and wins. Scooby-Dooby Goo Shaggy and Scooby take a steam bath.
While Al goes gets some lunch, and instructs Scrappy to shut off the steam in 10 minutes. Scrappy go's swimming but falls asleep for an hour.
Scrappy wakes up refreshed but realizes that he overslept. Growing increasingly alarmed, he runs over to the steambaths, yelling their names repeatedly.
Scrappy turns off the machine and finds that Shaggy and Scooby are now babies, Scrappy apologizes to them, although they don't understand him and resolves to take care of them.
Now babysitting them, he takes them to the park. Scrappy rests on a bench and expresses how hard babysitting is.
The babies play in the mud, much to Scrappy's annoyance. Scrappy gives them a bath, but they float off in bubbles, but Scrappy catches them with the carriage when they pop.
They end up in a baby contest, and Scooby and Shaggy actually win but then grow big again. Having no memory of how they got there, Shaggy asks Scrappy to explain, but he instead passes out from exhaustion and wins the trophy himself.
Shaggy and Scooby roll the carriage through the park, deciding to let Scrappy sleep, and let him explain later. It's late, and Scrappy is reading about Irish lore and legends and has set a Scrappy trap for a leprechaun.
Scrappy catches a leprechaun named Pat O'Wiley, in his Scrappy trap, the leprechaun refuses to tell them where his pot of gold is.
In the end, it turns out to be fool's gold. Undaunted, Scrappy and the others all decide to end the gold hunt before Pat O'Wiley pulls anything else on them, and end the episode in high spirits from the adventure.
Backstage Scooby Scrappy accidentally makes Marvo the magician disappear when the gang mistakenly ends up backstage when he throws Marvs' magic curtain ver him.
The gang has to cover for him until this is reversed. Scrappy squirts lizard paste on the witch, which blinds her temporarily, though this only hinders her.
Sweet Dreams Scooby Gives the viewer a look inside each protagonist's head, Scrappy included. As a result of the three being locked in a museum after hours, the three have to spend the night inside.
Scrappy's dream shows him as being a pilot in the army, with Scooby as the camp bugler and Shaggy giving him his mission briefing. The rest of the dream has him fighting an enemy plane.
Scooby Doo The three are cleaning a clock face, which Shaggy and Scooby are not enthusiastic about, as the job is not as easy as they'd hoped.
Scrappy sings "This is the way we wash our face" to raise morale, and the three are soon jettisoned in the future via spinning clock hands.
Scrappy wants to fight the giant gorilla robot in the futuristic mall they end up in, but no luck, Shaggy and Scooby pull him away before he can.
He finds a toy Scooby doll and shows it to Scooby. Later Scrappy acts like a robot after they return, alarming Shaggy and Scooby. A contrite Scrappy explains that he was joking, and the episode ends.
Punk Rock Scooby Scrappy's alien doppelganger not helped by the fact that he's wearing a Devo hat similar to said doppelganger's helmet believes Scrappy to be one of his own species kidnapped by Shaggy and Scooby.
And the end of the episode, it's finally figured out why the alien was chasing them, and Scrappy explains that Shaggy and Scooby are his friend and uncle respectively.
Scrappy gets irritated when the alien, wanting an uncle as well, uses his ray gun to bring their trophy to life and fly off with it, but Shaggy tells him to let it go.
Canine To Five The guys have jobs as typists for Werner Wolf, a newspaper science editor, who is working on an experiment when he is accidentally transformed into a real wolf.
Scrappy once again demonstrates a total lack of stealth aptitude by repeatedly foiling the hiding spot by trying to fight Werner Wolf, who has gone savage.
At the end of the episode, Scrappy turns into a werewolf as well, and seems to lose his ability to speak, but nonetheless doesn't turn on Shaggy and Scooby, winning intimidation standoff with the much larger Werner Wolf Werewolf and standing still while Shaggy and Scooby try to take off what they think was a mask.
They run when they realize it isn't a mask. Scrappy changes back, immediately afterward, confused about why they are running from him. Hard Hat Scooby Scrappy has trouble turning a gear until he shouts puppy power, saying that it works every time, despite using his super strength without saying it.
Hot House Scooby Scrappy is part of the Three S Gardening Services along with Scooby and Shaggy and encounter a strange customer who hires them to feed his hungry plants with their own lives.
Scrappy rescues Shaggy and Scooby after the two eat two month and swings in from above to kick two plants.
At the end, he and his caretakers escape by feeding the plants fruit, which sickens the gardener.
Pigskin Scooby When a football team doesn't show, Scrappy eagerly drags Scooby, Shaggy, and himself to rise to the occasion and fill in.
While this is accepted by everyone else, Shaggy and Scooby are not interested but do their best with disguises.
In the end, they win. Scrappy visits Scooby and Shaggy in the hospital to tell them that they got tickets for the next season. Sopwith Scooby The Scrappy and the others have a run-in with Baron Lundwaft at an air show but things really heat up when they show up the Baron after the airplane they are in takes off.
Scrappy is excited to earn his hiking badge. Things get complicated when Bigfoot eats the food, and his Uncle Scooby is accused by Shaggy of being the perpetrator.
Scrappy notable doesn't take a side and anxiously watches from the sidelines. He patches up Scooby when he falls in poison ivy. Then Bigfoot attacks!
Scrappy wants to fight him, but as usual, is pulled away. They escape on their canoe. But then, they go over a waterfall!
Bigfoot leaves, having been shrunken by the water. Shaggy apologizes to Scooby for doubting him.
But then, Shaggy realizes that Scrappy is missing, and they haven't seen him since before they went over the waterfall!
Scooby gets scared but soon spots Scrappy looking dazed and floating over on the overturned canoe. He picks up Scrappy, relieved, and gives him a big, happy cuddle.
Cut to being back at camp, where Scrappy is disappointed about not earning the hiking badge. Shaggy reminds him of the other badges they learned from the misadventures, and Scrappy cheers up.
They conclude by applauding Scooby, who blushes. Scooby and the Beanstalk Scrappy, Scooby, and Shaggy are hungry and pick beans, but, when a heavy rain comes, they drop the beans.
A stalk grows in the place where the beans were dropped, carrying them up to a giants house where they find "food heaven".
At one point, they find a giant, and Shaggy and Scooby try to tell food jokes, but are distracted by being disgusted by Scrappy suggesting topping a vanilla sundae topped with chocolate sauce with ketchup.
Scrappy tries to fight the giant they find. When they escape, Scrappy goes back to free the bird that was locked up in a cage.
They go to retrieve the Maltese Mackerel, a bronzed fish. Scrappy locks the criminals in a fish crate at the end, and then the three have to find the mackerel, which has been buried under the other fish.
Movie Monster Menace Scrappy, Scooby, and Shaggy get parts in a horror movie-it turn out that the director wants live footage of monsters getting victims, and has actually obtained a ray to make his cast of monsters actually transform into real monsters.
It's now up to them to escape. Scrappy cheers the shieks on. The Shieks aren't sure if they can beat the muscular Dunkers and the Dunkers have a secret weapon.
They're wearing electronic sneakers that are being controlled by Big Ed in the basement with a video game. Scooby and Scrappy know something is wrong and they and Shaggy head for the Shieks locker room to come up with a plan.
Scooby reports to Shaggy and Scrappy that the Dunkers are cheating. When they disguise themselves with janitor paraphernalia, Scrappy hides in the cart.
They see Big Ed gloating about his video game controller and they get an idea with janitor supplies. Shaggy tells Scrappy to grab the machine while he distracts Big Ed.
Shaggy starts using Scooby like a mop, but Big Ed sees through their trick, but Scrappy slams a bucket on his head and runs with the machine. The machine is broken in half-Big Ed with one, and Scrappy with the other.
In the second half, Big Ed uses his half of the video game to run circles around the Shieks, but Scrappy uses his half to control Shaggy and Scooby now wearing their own electronic sneakers and they make two points.
When the Dunkers get the ball, Scrappy controls Scooby who blocks their shot and flies with the ball to the Shieks goal and repeatedly dives into the goal-scoring until the score is tied.
Unfortunately, Scrappy's half short-circuits rendering the sneakers useless, but Shaggy and Scooby manage to win without it. The Dunkers couldn't believe they lost and Scrappy tells them cheaters never prosper.
The three all cheer. Super Teen Shaggy Scooby and Scrappy are waiting outside for Shaggy to come with his costume for the costume party.
They both can't help but snicker at the sight of Shaggy dressed as super teen, which annoys Shaggy. After Shagg hits his head on a bell, he believes that actually is super teen!
When 'Super Teen' goes to stop a car with a single finger, Scooby and Scrappy go off to save him from himself. Shaggy in the end defeats the bullies.
Scooby and Scrappy have fun dressing him up. When they find out that the person who sent them was behind the elimination, Scrappy takes a moment to call her a traitor.
He later points out to Scooby that they can use soap bubbles to float up and pop and free the contestants. Who's Scooby-Doo? Scrappy, along with Scooby and Shaggy, attends a science fair, entering a pizza making machine!
But Shaggy and Scooby, through a series of misunderstandings and misfortune, switch bodies! Shaggy and Scooby give up hope when the device that can switch them back is stolen, but Scrappy tells them they can't give up yet.
The three launch a daring plan to steal it back, and a massive chase ensues, as Scrappy repeatedly tries t get them back, but due to the ruckus, keeps mixing up with the fur bullies and Scooby and Shaggy.
In the end, all's well that end's well. Muscle Trouble When Shaggy accidentally gets in trouble with Muscles Malone, Scrappy urges him and Scooby to stand up to him in a boating contest.
The three work together to prevail. Scrappy declares that they will guard it with their lives, which alarms Scooby a bit.
It is soon stolen. Scooby later musters up his courage and begins to whale on Slime Boy's empty costume, getting so into it even Scrappy is startled.
In the end, Scrappy corners the thief and then flee by jumping out the window and riding ff on Shaggy and Scooby who are dressed as a horse t call the police.
Misfortune Teller Scrappy and Scooby lend Shaggy a paw at faking being psychic and telling fortunes-as they have been instructed to only say nice things about the customers' futures.
After a big guy named Arby tells Shaggy that he'll beat him up if the prediction about winning every carnival game doesn't come true, he and Scooby help Shaggy ensure that he'll win.
Scrappy has fun on the ensuing misadventures, liking being launched into the air. In the end, Scooby suddenly displays actual telekinetic ability, stunning Shaggy.
But Scrappy just cheerily says that nothing is impossible with Swami Scooby. They get tied up with a Bear, whom Scrappy wants to fight, but Shaggy has them sing it a lullaby instead.
Later Fingers Malone locks them in a room and Scrappy calls after him that they'll never give up, which causes Fingers Malone to decide to murder them via conveyor belt t log cutter instead.
Shaggy scolds Scrappy for his role in the current predicament, and a worried Scrappy hopes Scooby will think of something-Scooby starts crying, but then spots a button and uses his tail to stop them.
Then the three chew through the ropes and run off after Malone. Hijinks ensue and the three combine their abilities to pursue.
In the end, the three are trapped by a 10,foot drop and he changes the gang into "their true selves"; the animals that match their character.
The cowering Shaggy and Scooby are "chicken-hearted", but what he didn't count on, was that Scrappy was "lion-hearted", resulting in Scrappy growing the mane, claws, and teeth of a lion!
He chases the gypsy, and Shaggy and Scooby help him by flying with a log, which they trap him with, and Scrappy grabs the amulet. He remarks it's good t be back after the gypsy queen turns them back to normal.
Shaggy, Scooby, and Scrappy go after him undercover and get shrunk. Shaggy and Scooby immediately give up and bemoan their apparent doom, but Scrappy isn't ready to throw in the towel and gets them to keep working at it as mini-sized detectives.
Mini-Scrappy tries to challenge him, and the villain remarks at Scrappy's big words from one so small, though Scooby grabs him before anything more can come from it.
After running into a tunnel, they find a giant rat, which Scrappy also wants to fight, but again is pulled back before he can.
Using Springs to get to McGee, the gang bumbles their way into setting the stage for victory. Scrappy squirts some lube oil to cause the thief to slip and fall and the crew waste no time tying up the fiend and going to the police.
Scooby Doo and Genie Poo Scooby are kidnapped by a genie whose dog has a crush on him. Scrappy uses up two wishes by accident; the first when Scooby was brainwashed into attacking him and Shaggy and had the two up by the collars-Scrappy's dog collar and Shaggy's shirt collar.
Scrappy is sad that Scooby is attacking them. The next wish is used to bring him back to normal. A Close Encounter of the Worst Kind The gang is having a picnic, and Scrappy is reading about flying saucers, which he is fascinated by, Shaggy is disbelieving of, and Scooby cares more about the food.
Scrappy spots a flying saucer, but he's the only one who does. The aliens steal from the group! To stop them from causing any more chaos, Scrappy has Scooby dress up as Shaggy's girlfriend.
Scrappy sticks gum into their ray guns, which temporarily incapacitates them. After some more hijinks, they kidnap Scooby.
Shaggy and Scrappy follow, but Shaggy yells when Scooby bites him by accident because the freezing cold made his teeth chatter. Shaggy uses the frozen Scooby to knock the aliens over, while Scrappy throws a net over them.
The aliens surrender and Scrappy, Scooby, and Shaggy return to earth. Serendipitously, he looks identical to Scooby, which allows them to let the show go on.
Scooby briefly borrows Scrappy's catchphrase using 'tail' instead of 'puppy'. First, he lures the lion away by snatching away his steak with the fishing line.
Shaggy devises this part, and declares that it "requires a large dog". Scooby doesn't want to, and as a last resort says Scrappy's catchphrase, but replacing 'Scrappy' with 'puppy', while holding up Scrappy and trying to stretch him larger.
Scrappy takes this serenely, and Shaggy isn't even slightly dissuaded. Scooby manages to get the bracelet off the Cat Lady's wrist, but she grabs the phony lion's tail tassel, and puts her cats on the attack!
The little cat goes for Scooby, and the black panther on Shaggy and Scrappy. In the kitchen, the three use sacks of dry milk and create a flood of milk.
Scrappy uses the bracelet to instruct the kitties to lick their former mistress, and Scooby triumphantly ends the episode.
The guys hide in a sack that turns out to be part of the race, but Scrappy hops them along anyway. Everyone else except the gang falls into the booby traps, and Scooby and Shaggy accidentally snap into first place at the last minute by resisting forward.
Scrappy catches Buster and Bull cheating, and Shaggy and Scooby win thanks to him foiling their underhanded trick. Shaggy and Scooby, worried about the bullies threat to tie them in a knot if they lose want to lose, but Scrappy says "We didn't come this far to lose".
At the end of the episode, they are racing and have to swing over a ravine. Scrappy ties the gang with the rope, but the bullies get tangled up with them too.
Cutting one rope will send Scby and Shaggy plummeting down, and vice versa fr Buster and Bull. Bull prepares cut Shaggy and Scooby's rope, Scrappy convinces them to cut their own rope, saving Shaggy and Scooby a trip to the hospital, and winning the match.
Buster and Bull go to the hospital instead. They meet a girl named Dula, and she and her dinosar take them home, but while the hosts and Scrappy have a good time in the den, Shaggy and Scooby have to do dirty chores.
The caveman, Wonga comes in and snatches Dula, and takes off with her on a pterodactyl to his cave where she is caged. The three go after her and try to sneak her away from Wonga.
He attacks Scrappy with a club and Scrappy "puts his foot down", which causes Wonga to howl with pain, while the others escape with Dula.
After having Wonga apologize to Dula, they return to the present. Where's the Werewolf? While house sitting, Scrappy needs to revive a passed out Scooby, after spooking him with a werewolf mask, but mistakenly gives him a potion that turns him into a werewolf he turns back when the full moon isn't shining on him.
He and Shaggy must now have a series of hijinks to figure out to cure him while informing Scooby of the plight. However, Bubba Mcgurk is being nasty to the Shagbillies, because Betty Lou Shagbilly turned down ging on a date with him since he smelled bad.
The McGurk's send some bees after Shaggy and Scooby, but Scrappy gets rid of the bees by tossing the hive, which lands on the McGurk's.
The three try to stop the feuding by getting Bubba to take a bath which he hates After Shaggy and Scooby's 'moo juice' disguise fails, the three make a 'bikeacopter'.
Shaggy is hesitant, but Scrappy encourages them to not give up, and the three peddle airborne. The plan fails but Bubba still gets accidentally cleaned when he lands in Betty Lou's washing pail.
She decides that Bubba's handsome when he's clean, and the gang end on a happy note. Scrappy is the only one who doesn't comment on Wilbur's bad attitude, but it's clear from his expressions that he's just as sick of it as the others.
Wilbur is quite nasty, and insults the gang and enjoys playing mean tricks on Scooby. After a snow creature attacks, Shaggy and Scooby must evade.
Scrappy realizes he's no snow creature because he's left sneaker prints. They run after him, and now Scooby turns into a snowball that captures Shaggy and Scrappy and crashes them into a fence.
The fence planks become skis for them, and then a jump for the snowman and Scrappy, who lands on them. Shaggy and Scooby now slide in the snow manage to free both Scrappy and Wilbur.
They make it and Wilbur decides he likes them after they save his life a couple of times, and is delighted because now they can drive him back too, which Scrappy, along with Scooby and Shaggy, shout in dismay, while Wilbur smiles innocently.
For the plan to catch the cattle rustlers, Scrappy is disguised as a small cactus. Soon a bull notices them and makes amorous advances.
The fake cow backs up, gets pricked by the stickers in Scrappy's disguise, and leaps into the bull's arms. Then a rustler lassos the fake cow from a helicopter, flying it away from the unhappy bull.
Scrappy chases after the rustler, still in his cactus disguise. The first rustler, Jink, gets yelled at by his Chief for bringing in an unhealthy-looking cow.
They drop it from the helicopter into a mud puddle, and the disguise comes off Dusty and Yabba. The Chief acts threatening, and timid Deputy Dusty tries to back off.
Meanwhile, Yabba and Scrappy get up on a rock above the rustler and try to lasso him. Instead, they lasso Dusty and themselves into a big ball of rope.
Scrappy thinks that Yabba was intending to that, and compliments him. Yabba frees them by getting the bull to release them.
With everything under control, Deputy Dusty claims credit for his great disguise idea, putting on the cow mask. The bull chases him, and he runs, yelling for help.
Scrappy and Yabba wink at each other, letting the Deputy take his medicine. Yabba reaches int his PO box to get the mail, but the guy on the other side won't let him take it out until he pays a fee.
Scrappy declares that he and Dusty will get Yabba loose, and after yanking Yabba out of the recalcitrant po man's grip, it cuts to the outside, where they learn that Yabba has inherited a mine with gold!
Scrappy and Yabba are excited, and Dusty is nervous. When claim jumpers steal the map, Yabba and Scrappy are determined to find it. The two canines use the old touchdown trick to tag team man in a bear costume, and though the gold it turns out to be fool's gold, they still laugh about it.
As they pace around the bank entrance, a traveling magician named Mysto comes to town to put on a magic show. But, in reality, it's part of Mysto's plan to distract the lawman while his assistant Grimes steals the gold shipment.
Mysto performs a disappearing trick with Yabba and Dusty as his volunteers, while Grimes loads the safe into the van. Scrappy gets trapped in Mysto's hat while the crooks escape with the gold, with the trio in pursuit.
Yabba disguise himself as Mysto, and distracts Grimes by pretending to practice magic tricks, while Scrappy disguised as a bunny ties up Grimes.
Mysto however, shows up, and uses his own trick to tie up the dogs, while he and Grimes drive off. After Dusty unties them, they hopped on the chopper and followed the crooks to the airstrip.
They arrived just in time when the crooks were starting to fly away with the safe. Yabba attempts to stop the plane with the same trick Mysto used on them earlier, but it failed.
Refusing to give up, Yabba tries one last magic trick. Putting his hat on the ground, he calls for the plane to come to him, and to Scrappy and Dusty's amazement, the plane breaks apart and is pulled into the hat along with the crooks.
Yabba then says some magic words, and the broken plane and the crooks emerged from the hat. Dusty asks how Yabba did that, but all he said was a magician never reveals his secrets.
However, Dusty discovers that Yabba had a giant magnet hidden in the hat. Yabba than snaps his digits, and an egg appears in his paw, and even he doesn't know how he did that.
Runaway Scrappy Yabba, Scrappy, and Dusty tried to get rid of a mosquito that's been bugging them. The mosquito fly's around in Dusty's new hat, and Scrappy jumps on it but missed the bug.
Dusty scolds Scrappy for flattening his hat, hurting his feelings. He turned on the TV when a reporter announces that a train carrying a shipment of silver will be passing Tumbleweed in the morning.
Scrappy suggests that they protect the silver, in case thieves try to steal it. Dusty dismisses him saying that's a job for the Federal Martials, and sends him to bed.
Scrappy quietly acquiesces, believing that this means that he doesn't know anything about crime-fighting. Dusty and Yabba try to get rid of the mosquito from before, talking about it angrily.
Scrappy overhears them and thinks they're talking about him. Feeling unloved, he decides to run away.
The robbers arrive at their destination, but, Shorty's nowhere to be seen. Without him, they can't rob the train, since he's the only one small enough to climb through the air vent.
They spot Scrappy moping and decides to use him instead. They claim to be Martials sent to take back stolen silver from the train, and offer him to help, which Scrappy accepts.
Meanwhile, Yabba and Dusty discovered that Scrappy's run away because he believed that they wanted him to leave. Dusty feels guilty about how he treated Scrappy, so he and Yabba went out to bring him home.
The robbers put a boulder on the tracks to stop the train and instruct Scrappy to take the silver. Yabba and Dusty follow the tracks looking for Scrappy and recognizes the robbers.
Yabba digs a tunnel to sneak up on them but ended up in front of them instead. The robbers tied up and gagged them, when Scrappy returned with the silver, not noticing Yabba and Dusty.
He leaves with the robbers, while Yabba and Dusty free themselves. The robbers no longer need Scrappy, and leave him on his own again, crying.
Yabba and Dusty spot the robbers after they ditched Scrappy. They disguise themselves as females, waiting to catch them off guard.
But, they were discovered and put in the ghost town jail. Dusty gives Yabba chili snacks to create smoke signals. Scrappy sees them and frees Yabba and Dusty.
Scrappy apologizes for being tricked, but he's forgiven. With no time to lose, they headed off to stop the robbers.
Yabba tried lassoing them, but, ended up being pulled away. Scrappy puts a tumbleweed in the robbers' path.
Thinking they can just run over it, they refuse to stop. However, the tumbleweed had an anvil hidden inside, which knocked the robbers in a billboard, trapping them.
Scrappy doesn't think Yabba and Dusty would need him anymore. But Dusty says they couldn't get along without him, and Yabba agrees, saying that they're like the three musketeers.
Slippery Dan The Escape Man Scrappy, Yabba, and Dusty are on their way to the warden at the state pen by train, to turn over the world's sneakiest escape artist, Slippery Dan.
However, when they pass a tunnel, Slippery Dan escapes and puts the lawmen in his chains. Fortunately, Yabba uses Dusty's badge as a chainsaw, freeing them at the loss of all their hair, which they then simply put back on.
They chase Dan, and keep failing, until they bring a small house of mirrors with the repaired chopper, with a sign that says "International Border".
Slippery Dan enters it, thinking he's escaped the law. But, he soon finds out that he's been tricked, and that they trap him in the one place he could never escape from, and they won't let him out until they turn him in.
Yabba says that someday outlaws will learn to never mess with him. Scrappy wishes to be just like Yabba when he grows up, which unnerves Dusty.
Low-Down Show-Down Dusty is terrified of being hounded by an outlaw he imprisoned. It's now up to Scrappy and Yabba to pull some strings to scare off Bucko without letting the town find out that the Sherriff is a coward.
Tumbleweed Derby Dusty and the dogs are giving their horse Wildfire a bath for the Tumbleweed Derby the next day. Scrappy wakes the others up and they get into a tug-o-war, which they end up losing.
After retrieving Wildfire from the horsenappers, they find that the race has started, but Scrappy and Wildfire quickly gained on Cactus Flower with Snooky.
They held up the bridge for Wildfire to cross, but Snooky swings a tree branch into Scrappy knocking him off Wildfire. The others show up in the chopper and quickly get the pup back on the horse.
As they approach the finish line, Slade tries to stop Wildfire with barrels. The trophy is then presented to Wildfire and the horse thieves "win the first place booby prize", a trip to the Tumbleweed Pokey.
Alien Schmalien While stargazing, Scrappy sees a space ship, and after it lands, he befriends the alien onboard. Scooby The Barbarian Scrappy tries to fight a Viking.
Despite earlier in the episode shown playing around with full-sized Viking armor, he only tries a little to slip out of his collar, before he abruptly loses confidence and suddenly declares that maybe he won't.
He and Daphne later escape, meet up with Shaggy and Scooby. He goes to untie the ship for the gang, but the Viking grabs him and Scooby wastes no time to save him.
They encounter a shark, which Scrappy is eager to investigate as ever. Scoobygeist Scrappy, along with Shaggy and Scooby, accompanies Daphne to a "haunted house", which Daphne doesn't believe is haunted, and seeks to spend the night there to prove it, and then write an article about it.
Once inside the haunted house, Daphne picks up the diary and offers to read it out loud to Scrappy. Scrappy, who accepts, is chasing a floating candlestick which he doesn't register as a sign of haunting.
Daphne reads about a floating candlestick, a face in the fireplace, stuffed animal heads which come to life at midnight, and paintings of the sea that spout sea-water.
Daphne is Scrappy's main caretaker and finds a place for them to sleep. When Shaggy and Scooby accidentally take pictures of themselves, Scrappy thinks the result is neat.
At the end, he isn't sure what happened, but he had fun. The Hounds of the Scoobyvilles Scrappy's Uncle Scooby is accused of being a hound who steals sheep, not helping that, unbeknownst to him or anyone else, he's being hypnotized to disappear at suspect moments.
Shaggy and Daphne plan to use an empty grave to trap the real hound and split-up to find some heather to cover it with.
Scooby's left by himself and gets himself in a trance by the same ring again and wanders off. Scrappy goes out to find him and runs straight into the real hound, although he tries to stand up to him, he once again abruptly loses face and runs in the opposite direction.
Meanwhile, the mob of shepherds finds Scooby who snaps out of his trance and runs away when they come after him. He runs the other way after running into the real hound and gets caught in a net by Mr.
Scrappy shows up and points out that Scooby can't be the hound, because the hound's over there! It turns out it was Bentley the Butler.
Bentley says that the stolen sheep are in a nearby shed, Scrappy opens the door and all the sheep ran out. As the gang prepares to leave, Mr. Barkerville thanks them for solving the mystery, but Shaggy and Daphne wonder how Bentley got Scooby in that trance, he answers the question by showing them the super-sonic ring accidentally hypnotizing Scooby one more time.
Scooby grabs Scrappy back when the pup tries to fight a monster. Later, after more investigating, Scrappy finds a bison costume runs to Shaggy and Scooby with it, which startles Shaggy and Scooby.
The four later hide under it to evade the monster long enough to unmask it, after Scrappy wants to fight him and Scooby pulls him back.
The Dinosaur Deception: Scrappy, Daphne, Shaggy, and Scooby tries to find an archaeologist, who seems to have been kidnapped by a dinosaur.
They rent a parasailer to investigate. While looking around the gym, the trio discovered the creature, who tries to catch them.
He grabs Scooby, but Scrappy, wanting the monster to let Scooby go, chucks a basketball at the monster from the court, and hit the monster in the risers, successfully freeing Scooby.
The creature then chased them into the laundry room, where Scrappy pushes a laundry cart into the creature, sending it out the window.
Daphne shows up afterwards, where she reveals that the creature's skin is really painted foam rubber. They also found a computer disk the creature dropped.
Meanwhile Daphne and Scrappy found that the disk is a Star Puppy video game. Scrappy is delighted and forgets about everything else, and when Daphne comments she begins to understand, Scrappy thinks the monster wanted to play Star Puppy.
With the mystery solved, the school dance went back on schedule. Jennifer thanked the four. Blake will be auctioning off a valuable stamp worth millions.
Scrappy is excited about the party and disappointed when the only costume that fits him is a pink bunny. Scrappy thinks he looks ridiculous but wears it so that he'll have a costume for the costume party.
Scooby goes missing when the Manx crashes the party, and Shaggy falls over and gets incapacitated because oofo his heavy suit of armor, so Scrappy has to carry him around.
He, Shaggy, and Daphne find the control room and Scrappy begins pushing buttons, to stop the commotion and ends up retracting the dance floor. Shaggy exits the room and spills bubble bath into the pool too, causing Scooby to float up in a bubble and accidentally catch the monster.
Scooby of the Jungle Scrappy, along with Scooby, is put in a trance frequently by the villain's whistle, which they both find uncomfortable.
Later, Randarr takes Daphne and runs off with her, and Scrappy grabs Shaggy and Scooby and gives chase while holding them.
He and the others get grabbed when they're caught trying to free Daphne. When they decide to use the whistle t activated a stampede, Scrappy, anticipating the uncomfortable trance, covers his ears along with Scooby.
He carries all three others out when the house begins to collapse, and at the end of the episode, after Randarr is unmasked, he calls the true villain, who was poaching animals, a meanie.
Scooby-Doo and Cyclops Too The gang, including Scrappy, is on vacation to a place called Paradise Island, and a man at the gas station tells them that the hotel's owners are turning people into zombies.
When Shaggy accidentally lets slip what Barney says and tries to backspace by asking the rest of the group if he said zombies, Scrappy misses the deeper meaning and blithely mentions Barney.
The hotel owners brush it off as Barney making up lies to steal land. Later, Scrappy and Daphne decide to investigate the empty hotel, can't find any zombies or guests.
They find that Barney's been seemingly turned into a zombie, but soon learn that he's just pretending to learn more and find his missing sister, who she thinks has really been turned into a zombie.
The four find a cave, and find people working n a mine with Cyclops and his assistant. Barney runs after Amy, and Scrappy gets fired up too, and both get turned into Zombies as a result of their impulsiveness.
He gets freed along with everyone else by the normalizing ray that Scooby bumped into. When Cyclops loses his eye, Scrappy charges to nab it and uses it on him, incapacitating him.
Scrappy names Scooby "Scooby Courage Doo". He is helping to carry Daphne's camera for her down the bumpy road. When a kangaroo bounces on Scooby, he goes to fight for Scooby's honor, he gets nabbed by a Roo, who thinks he's one of them.
Scrappy is surprised, but when he falls out of the pouch, Scooby catches him and tells Scooby to fight in his honor. Scooby does but just bumps into the neanderthal-man instead.
Later, Scrappy eats the food that Shaggy and Scooby are stockpiling, causing Shaggy to laughingly call him a "growing pup" to Scooby, as they go get more.
Lastly, Scrappy gets attacked by a group of sheep. The neanderthal man opened a gate and sent the sheep charging at him all at once.
Daphne was worried for his wellbeing, Scrappy didn't waste a moment to grab a whistle and get them to turn them around back into the pen-to the surprised of the shepherd who was the villain in the mask!
But the chameleon escapes from prison. And impersonates Scooby. He calls Scrappy "kid" and makes Scrappy suspicious, though crook's cover isn't blown until Worcestershire sauce.
He goes undercover with Shaggy and Scooby as athletes and manages t lift a heavy dumbell, but quickly drops it. Wizards and Warlocks Scrappy is by far the most excited to play in Wizards and Warlocks convention hall.
Putting them in the game and appointing Scrappy as the game's Seeker. Scrappy serves as the group's mage and resident expert on the various encounters.
He is fully invested in the game and nets them a win. Scoobsie A 'phantom of the soaps' kidnaps the star of 'Genuine Hospital', Victria Sensible, and Daphne brings Shaggy, and Scooby, and Scrappy all along to help her get the scoop.
Daphne and Scrappy interview another star named Danny Divine, and Scrappy takes his picture. While Scooby disguises himself as "Scoobsie", Scrappy and Daphne see the phantom and sneak after him to snoop, but the phantom sneaks away and begins menacing Shaggy and Scooby!
Scrappy hoses the phantom off the catwalk, and while "Scoobsie", still in character, pretends to get huffy when "she" is discovered to be a dog, Daphne announces to have solved the mystery.
The Mark of Scooby Scrappy, along with the other three, attends a show at the California festival, El Sabueso, a heroic hound who helps the poor.
Scrappy is seen when Scooby wakes up and is seen to be dreaming by Daphne, Shaggy, and Scrappy. Scrappy plays pop goes the weasel and unintentionally scares Scooby in the process.
When the principal, Mr. McDabble, has his turn in the dunk tank, Scrappy dunks him with his first try, but McDabble disappears after disappearing within the dunk tank!
Now holding the box that the principal entrusted him, a chase ensues with a clown that has suddenly appeared!
The clown decides to pick on Scooby, who joined a pie-eating contest, Scrappy hits the villain with a pie. All four then flee and eventually find McDabble tied up and gagged in a shed.
He wants the box he gave them, but Scrappy, wh suspects McDabble, refuses because he thinks it's stolen property.
It turns out that Jerry, a student assistant, was the clown, and all is settled. When Scooby and Shaggy get scared when they hear about the minotaur and jump into a trunk, Scrappy pushes said trunk outside, to search for the minotaur.
They get separated from Scrappy and have some hijinks. When Scrappy and Daphne find them, they discover a map to a labyrinth.
When they encounter the minotaur, Scooby tries to flee, Scrappy carries him back in, earnestly declaring his intention to help Scooby mash the minotaur.
Scrappy threatens to get the minotaur with a left hook, but then gets hooked by the minotaur's horn. Scrappy softly acknowledges that perhaps he won't, and Daphne grabs him off the horn.
After Scooby has some shenanigans that lead to the monster's incapacitation, Scrappy is present when the mystery is summed up.
Scrappy goes after the ghost, but the ghost vanishes before he can get him. On the field practicing, the team is messing up from being "spooked".
The ghost makes another appearance and kidnaps Sally Star, the new pitcher, Scrappy volunteers Scooby to be Sally's substitute.
Later, he helps Daphne try finding Sally, The ghost locks them in a suspect's room, and they crawl through a vent towards Sally's voice.
Scrappy, Daphne, and Sally, after uniting, find a secret passage leading directly to the pitcher's mound. Scrappy is present when the mystery is summed up.
Scrappy is quite happy when Mogul, a bit of a loose cannon, hires the three adults to be stuntpeople for his movie. Afterward, they separate and poke around for clues, with Scrappy and Daphne to ask about the secret special effects finale.
Scrappy is present when the gremlin is caught. When the Sports Spectre causes a car to move by itself, Scrappy decides to splat said car, but quickly changes his mind.
Later, Scrappy and Daphne find clues. The specter nearly crashes the car in him, Scrappy, and Daphne, and there's a narrow escape. When the specter kidnaps Shaggy and Daphne, Scrappy rides along with Scooby as the latter tries t drive a garbage truck, and end up cleaning the entire twn as they race after their two companions.
Scrappy is there when Mr. Pitt is revealed. Who's Minding The Monster? Daphne doesn't believe in Frankenstein, but Scrappy remarks that they are driving where all the monsters live.
They go to babysit at Frankenstein's castle, to investigate reports of Frankenstein's monster returning and terrorizing the town.
Shaggy and Scooby opt to babysit, telling the others that monster hunting requires courage, quick reflexes, and tremendous strength, and wish the two happy hunting, while they have their own adventure babysitting a werewolf baby.
Meanwhile, Scrappy falls through a trapdoor and tells Daphne he sees Frankenstein! They end up in the lab, where Shaggy and Scooby have ended up as well after some hijinks.
The Draculas need their brains to give Frankenstein so he can babysit. Scrappy, Scooby, and Shaggy watch as Daphne, thinking quickly, uses her compact mirror to redirect the beam from Shaggy and Scooby to a duck, and Scrappy and the rest all go to town and watch the duck push the bassinet around.
When the ghost of the school founder crashes their arrival, Shaggy, Scooby, Scrappy don waiter disguises and dump food atop him, but the person covered with food is a student.
When Shaggy, Scooby, and Scrappy are looking for clues, Scrappy finds a dumbwaiter and rides it down, instructing Shaggy and Scooby to yank him back up when he gives the signal.
They think they get the signal, but it's actually the ghost. They note that who they think is Scrappy sounds strange and has put on weight, but quickly and frightenedly realize their mistake when they see the ghost.
The ghost got the jump on Scrappy and locked him in a room, and he calls out in confusion, which is how Daphne finds him.
The two now find Pierre's missing coat, with a set of plans for the banquet room, along with phosphorous paint. Scrappy and the rest learn it was Chef Gustave all along.
Where's Scooby-Doo? Scrappy, Scooby, Shaggy, and Daphne are sent four paid train tickets to ride the express.
The sender is anonymous, but they take upon it, treating it as a vacation. The train boards and the mummy arises out of a mummy case in the baggage compartment.
When unpacking, Daphne sees that they don't have Scooby's bag with his snacks. Am Dieses wurde möglich, da beide Serien von Warner Bros.
Im Jahr fingen viele US-Amerikaner an, sich darüber aufzuregen, dass es in den Saturday morning cartoons zu viel Gewalt gäbe.
CBS -Vorstandsmitglied Fred Silverman, der sich speziell mit dem Kinderprogramm beschäftigte, war nun auf der Suche nach einer geeigneten Sendung, um sein Line-up für den Samstagmorgen wieder aufleben zu lassen, und gleichzeitig die Gemüter der strengen Amerikaner zu besänftigen.
Neben der Zeichentrickserie war auch die Musik der Archies sehr erfolgreich, das Lied Sugar Sugar kam auf den Markt, und konnte sich über längere Zeit auf Platz 1 in den US-amerikanischen und europäischen Charts halten.
Joseph Barbera entschied sich letztlich für die Dogge. Takamoto traf sich mit einer Züchterin von Deutschen Doggen, um mehr über den Charakter dieser Hunde zu erfahren.
Kurz vor der Veröffentlichung der neuen Serie begann Silverman einige Dinge zu ändern. Der CBS-Vorstand empfand die bisher animierten Sequenzen aber noch als zu beängstigend für ein junges Publikum und entschied sich, die Serie nicht zu veröffentlichen.
CBS war einverstanden damit, die Serie den Zusehern zu präsentieren. September ging Scooby Doo, Where are You! Scooby Doo, wo bist du!
Im Jahr wurden siebzehn Episoden von Scooby-Doo produziert. Die acht Episoden, welche auf Sendung gingen, beinhalteten bereits die charakteristische Verfolgungsmusik während der hektischeren Szenen.
Diese halfen der Gruppe die merkwürdigen Geschehnisse aufzulösen. Weitere Sendungen über junge Leute, die ungewöhnliche Fälle, meistens mit Hilfe eines Haustieres, lösen wären u.
Während der er konnten sich diese Klone sehr gut neben dem Original Scooby-Doo im Morgenprogramm halten. Später kamen weitere Serien hinzu und aus einer Stunde wurden mehrere.
Auch Fred und Velma hatten hier einige Gastauftritte. Aufgabe des Teams war es, die dreizehn schrecklichsten Gespenster der Welt zu fangen.
Die Show hielt sich bis Diese Serie besinnt sich wieder auf die Tradition der Originalserie. Das Team besteht aus den ursprünglichen Figuren, und es geht in bekannter Manier auf Monsterjagd, wobei auch hier die Monster immer verkleidete Verbrecher sind.
Lediglich das Erscheinungsbild wurde im Vergleich zur Originalserie etwas modernisiert. In den USA wurden zwischen und insgesamt 26 Folgen in zwei Staffeln produziert und ausgestrahlt.
Dieser ist Erfinder, muss sich jedoch vor seinen Feinden verstecken, die seine geheime Erfindung stehlen wollen. Fred, Daphne und Velma sind in der Regel nicht Teil dieses Ablegers, tauchen allerdings doch in einigen Folgen auf, um Shaggy und Scooby zu unterstützen.
Mystery Incorporated von Warner Bros. Animation präsentiert, die Pilotfolge lief am 5. April im US-amerikanischen Fernsehen, die komplette erste Staffel beinhaltet insgesamt 26 Folgen.
Zusätzlich ist Mission Scooby-Doo düsterer, gewalttätiger und viel realistischer als die bisherigen Serienableger.
So sind einzelne Folgen miteinander verknüpft und es entstand eine episodenübergreifende Handlung. In Deutschland begann die Ausstrahlung der Serie am Warner Bros.
Juli zu verlegen. März gab Cartoon Network bekannt, zahlreiche neue Serien basierend auf alten Zeichentrickfilmen zu produzieren, darunter auch den zwölften Scooby-Doo -Ableger Bleib cool, Scooby-Doo!
Be Cool, Scooby-Doo! Sie planen ihren letzten gemeinsamen Sommer und reisen mit der Mystery Machine durch das Land, auf ihrem Weg werden sie allerdings stets von Monstern und anderen Katastrophen aufgehalten.
Dennoch startete Bleib cool, Scooby-Doo! Die letzte Folge von Bleib cool, Scooby-Doo! März auf dem Fernsehsender Boomerang.
The Mystery Begins Scooby-Doo! Das Abenteuer beginnt ins Fernsehen, ähnlich den Kinofilmen mit Schauspielern. Im Jahr folgte die Fortsetzung Scooby-Doo!
Scrappy Doo Inhaltsverzeichnis Video
Scooby Doo and Scrappy Doo IntroScrappy Doo Weitere Formate
Alle Rechte vorbehalten. Im Der Kommissar Und Das Meer Tage Der Angst wurden siebzehn Episoden von Scooby-Doo produziert. Scooby-Doo -Videofilme, die nun jährlich als Direct-to-Video erscheinen sollten. Es stellt sich heraus, dass Mondavarious ein Roboter ist. Übersetzung für "Scrappy-Doo" im Deutsch. September ging Scooby Tribute Von Panem Bücher, Where are You! A2M THQ. ComedyMysteryHorror. In den USA wurden zwischen und insgesamt 26 Folgen in zwei Staffeln produziert und ausgestrahlt. Willkommen im PLAYMOBIL®-Online Shop: Ob Ritterburg, Feuerwehr oder Adventskalender hier werden Kinderträume wahr! Jetzt entdecken! Scrappy-Doo Scooby-Doo Puppy Dog Cartoon Car Bumper Vinyl Sticker Decal 3"X6". Scooby-Doo & Scrappy-Doo - Die komplette Staffel 1 [2 DVDs] bei MÜLLER ➔ Versandkostenfrei in die Filiale › Jetzt bestellen! Scrappy Doo scolds Scrappy for his role in the current predicament, and a worried Scrappy hopes Scooby will think of something-Scooby starts crying, but then spots a button and uses his tail to stop Paul Reubens. Finally, Shaggy has enough of this and shushes him, but Scrappy wants to tell him three little words before he hushes up: "He's behind you. Scrappy, who accepts, is chasing a Pieper Online candlestick which he doesn't register as a sign of haunting. He wants to fight bandit. Scrappy begins to suspect those two senators, who later turn out to be innocent, and in the meanwhile, Daphne chastises him to stick to the clues. Then Bigfoot attacks! But, in reality, it's part of Miraculous Deutsch Alle Folgen plan to distract the lawman while his assistant Grimes steals the gold shipment. After Scrappy's Norwegen Deutschland Tv proved to be a ratings success, the show was moved back a few hours the following year. Zwei Jahre nach den Ereignissen in der Spielzeugfabrik werden Scooby und Shaggy zu einem neuen Fall Thai Katzen, den sie nach anfänglicher Skepsis auch annehmen. Die letzte Folge von Bleib cool, Scooby-Doo! Curse of the Lake Monster Scooby-Doo! Animation Supertalent 2019 Sendetermine, die Pilotfolge lief am 5. September als Erscheinungsdatum bekannt. Die Dreharbeiten fanden in Australien statt. WrestleMania Mystery. Ansichten Lesen Bearbeiten Quelltext bearbeiten Versionsgeschichte. Mystery Incorporated von Warner Bros. Neben der Zeichentrickserie war auch die Musik der Archies sehr erfolgreich, das Lied Sugar Sugar Fallout 4 Dlcs auf den Markt, und konnte sich über längere Zeit auf Platz 1 in den US-amerikanischen und europäischen Charts halten. Im Jahr folgte die Fortsetzung Scooby-Doo! Arcade ZX Spectrum Commodore Juli zu verlegen. Registrieren Einloggen.Having no memory of how they got there, Shaggy asks Scrappy to explain, but he instead passes out from exhaustion and wins the trophy himself. Shaggy and Scooby roll the carriage through the park, deciding to let Scrappy sleep, and let him explain later.
It's late, and Scrappy is reading about Irish lore and legends and has set a Scrappy trap for a leprechaun. Scrappy catches a leprechaun named Pat O'Wiley, in his Scrappy trap, the leprechaun refuses to tell them where his pot of gold is.
In the end, it turns out to be fool's gold. Undaunted, Scrappy and the others all decide to end the gold hunt before Pat O'Wiley pulls anything else on them, and end the episode in high spirits from the adventure.
Backstage Scooby Scrappy accidentally makes Marvo the magician disappear when the gang mistakenly ends up backstage when he throws Marvs' magic curtain ver him.
The gang has to cover for him until this is reversed. Scrappy squirts lizard paste on the witch, which blinds her temporarily, though this only hinders her.
Sweet Dreams Scooby Gives the viewer a look inside each protagonist's head, Scrappy included. As a result of the three being locked in a museum after hours, the three have to spend the night inside.
Scrappy's dream shows him as being a pilot in the army, with Scooby as the camp bugler and Shaggy giving him his mission briefing.
The rest of the dream has him fighting an enemy plane. Scooby Doo The three are cleaning a clock face, which Shaggy and Scooby are not enthusiastic about, as the job is not as easy as they'd hoped.
Scrappy sings "This is the way we wash our face" to raise morale, and the three are soon jettisoned in the future via spinning clock hands.
Scrappy wants to fight the giant gorilla robot in the futuristic mall they end up in, but no luck, Shaggy and Scooby pull him away before he can.
He finds a toy Scooby doll and shows it to Scooby. Later Scrappy acts like a robot after they return, alarming Shaggy and Scooby. A contrite Scrappy explains that he was joking, and the episode ends.
Punk Rock Scooby Scrappy's alien doppelganger not helped by the fact that he's wearing a Devo hat similar to said doppelganger's helmet believes Scrappy to be one of his own species kidnapped by Shaggy and Scooby.
And the end of the episode, it's finally figured out why the alien was chasing them, and Scrappy explains that Shaggy and Scooby are his friend and uncle respectively.
Scrappy gets irritated when the alien, wanting an uncle as well, uses his ray gun to bring their trophy to life and fly off with it, but Shaggy tells him to let it go.
Canine To Five The guys have jobs as typists for Werner Wolf, a newspaper science editor, who is working on an experiment when he is accidentally transformed into a real wolf.
Scrappy once again demonstrates a total lack of stealth aptitude by repeatedly foiling the hiding spot by trying to fight Werner Wolf, who has gone savage.
At the end of the episode, Scrappy turns into a werewolf as well, and seems to lose his ability to speak, but nonetheless doesn't turn on Shaggy and Scooby, winning intimidation standoff with the much larger Werner Wolf Werewolf and standing still while Shaggy and Scooby try to take off what they think was a mask.
They run when they realize it isn't a mask. Scrappy changes back, immediately afterward, confused about why they are running from him. Hard Hat Scooby Scrappy has trouble turning a gear until he shouts puppy power, saying that it works every time, despite using his super strength without saying it.
Hot House Scooby Scrappy is part of the Three S Gardening Services along with Scooby and Shaggy and encounter a strange customer who hires them to feed his hungry plants with their own lives.
Scrappy rescues Shaggy and Scooby after the two eat two month and swings in from above to kick two plants.
At the end, he and his caretakers escape by feeding the plants fruit, which sickens the gardener. Pigskin Scooby When a football team doesn't show, Scrappy eagerly drags Scooby, Shaggy, and himself to rise to the occasion and fill in.
While this is accepted by everyone else, Shaggy and Scooby are not interested but do their best with disguises.
In the end, they win. Scrappy visits Scooby and Shaggy in the hospital to tell them that they got tickets for the next season.
Sopwith Scooby The Scrappy and the others have a run-in with Baron Lundwaft at an air show but things really heat up when they show up the Baron after the airplane they are in takes off.
Scrappy is excited to earn his hiking badge. Things get complicated when Bigfoot eats the food, and his Uncle Scooby is accused by Shaggy of being the perpetrator.
Scrappy notable doesn't take a side and anxiously watches from the sidelines. He patches up Scooby when he falls in poison ivy.
Then Bigfoot attacks! Scrappy wants to fight him, but as usual, is pulled away. They escape on their canoe.
But then, they go over a waterfall! Bigfoot leaves, having been shrunken by the water. Shaggy apologizes to Scooby for doubting him.
But then, Shaggy realizes that Scrappy is missing, and they haven't seen him since before they went over the waterfall!
Scooby gets scared but soon spots Scrappy looking dazed and floating over on the overturned canoe. He picks up Scrappy, relieved, and gives him a big, happy cuddle.
Cut to being back at camp, where Scrappy is disappointed about not earning the hiking badge. Shaggy reminds him of the other badges they learned from the misadventures, and Scrappy cheers up.
They conclude by applauding Scooby, who blushes. Scooby and the Beanstalk Scrappy, Scooby, and Shaggy are hungry and pick beans, but, when a heavy rain comes, they drop the beans.
A stalk grows in the place where the beans were dropped, carrying them up to a giants house where they find "food heaven". At one point, they find a giant, and Shaggy and Scooby try to tell food jokes, but are distracted by being disgusted by Scrappy suggesting topping a vanilla sundae topped with chocolate sauce with ketchup.
Scrappy tries to fight the giant they find. When they escape, Scrappy goes back to free the bird that was locked up in a cage.
They go to retrieve the Maltese Mackerel, a bronzed fish. Scrappy locks the criminals in a fish crate at the end, and then the three have to find the mackerel, which has been buried under the other fish.
Movie Monster Menace Scrappy, Scooby, and Shaggy get parts in a horror movie-it turn out that the director wants live footage of monsters getting victims, and has actually obtained a ray to make his cast of monsters actually transform into real monsters.
It's now up to them to escape. Scrappy cheers the shieks on. The Shieks aren't sure if they can beat the muscular Dunkers and the Dunkers have a secret weapon.
They're wearing electronic sneakers that are being controlled by Big Ed in the basement with a video game. Scooby and Scrappy know something is wrong and they and Shaggy head for the Shieks locker room to come up with a plan.
Scooby reports to Shaggy and Scrappy that the Dunkers are cheating. When they disguise themselves with janitor paraphernalia, Scrappy hides in the cart.
They see Big Ed gloating about his video game controller and they get an idea with janitor supplies. Shaggy tells Scrappy to grab the machine while he distracts Big Ed.
Shaggy starts using Scooby like a mop, but Big Ed sees through their trick, but Scrappy slams a bucket on his head and runs with the machine.
The machine is broken in half-Big Ed with one, and Scrappy with the other. In the second half, Big Ed uses his half of the video game to run circles around the Shieks, but Scrappy uses his half to control Shaggy and Scooby now wearing their own electronic sneakers and they make two points.
When the Dunkers get the ball, Scrappy controls Scooby who blocks their shot and flies with the ball to the Shieks goal and repeatedly dives into the goal-scoring until the score is tied.
Unfortunately, Scrappy's half short-circuits rendering the sneakers useless, but Shaggy and Scooby manage to win without it. The Dunkers couldn't believe they lost and Scrappy tells them cheaters never prosper.
The three all cheer. Super Teen Shaggy Scooby and Scrappy are waiting outside for Shaggy to come with his costume for the costume party.
They both can't help but snicker at the sight of Shaggy dressed as super teen, which annoys Shaggy.
After Shagg hits his head on a bell, he believes that actually is super teen! When 'Super Teen' goes to stop a car with a single finger, Scooby and Scrappy go off to save him from himself.
Shaggy in the end defeats the bullies. Scooby and Scrappy have fun dressing him up. When they find out that the person who sent them was behind the elimination, Scrappy takes a moment to call her a traitor.
He later points out to Scooby that they can use soap bubbles to float up and pop and free the contestants. Who's Scooby-Doo? Scrappy, along with Scooby and Shaggy, attends a science fair, entering a pizza making machine!
But Shaggy and Scooby, through a series of misunderstandings and misfortune, switch bodies! Shaggy and Scooby give up hope when the device that can switch them back is stolen, but Scrappy tells them they can't give up yet.
The three launch a daring plan to steal it back, and a massive chase ensues, as Scrappy repeatedly tries t get them back, but due to the ruckus, keeps mixing up with the fur bullies and Scooby and Shaggy.
In the end, all's well that end's well. Muscle Trouble When Shaggy accidentally gets in trouble with Muscles Malone, Scrappy urges him and Scooby to stand up to him in a boating contest.
The three work together to prevail. Scrappy declares that they will guard it with their lives, which alarms Scooby a bit. It is soon stolen.
Scooby later musters up his courage and begins to whale on Slime Boy's empty costume, getting so into it even Scrappy is startled.
In the end, Scrappy corners the thief and then flee by jumping out the window and riding ff on Shaggy and Scooby who are dressed as a horse t call the police.
Misfortune Teller Scrappy and Scooby lend Shaggy a paw at faking being psychic and telling fortunes-as they have been instructed to only say nice things about the customers' futures.
After a big guy named Arby tells Shaggy that he'll beat him up if the prediction about winning every carnival game doesn't come true, he and Scooby help Shaggy ensure that he'll win.
Scrappy has fun on the ensuing misadventures, liking being launched into the air. In the end, Scooby suddenly displays actual telekinetic ability, stunning Shaggy.
But Scrappy just cheerily says that nothing is impossible with Swami Scooby. They get tied up with a Bear, whom Scrappy wants to fight, but Shaggy has them sing it a lullaby instead.
Later Fingers Malone locks them in a room and Scrappy calls after him that they'll never give up, which causes Fingers Malone to decide to murder them via conveyor belt t log cutter instead.
Shaggy scolds Scrappy for his role in the current predicament, and a worried Scrappy hopes Scooby will think of something-Scooby starts crying, but then spots a button and uses his tail to stop them.
Then the three chew through the ropes and run off after Malone. Hijinks ensue and the three combine their abilities to pursue.
In the end, the three are trapped by a 10,foot drop and he changes the gang into "their true selves"; the animals that match their character. The cowering Shaggy and Scooby are "chicken-hearted", but what he didn't count on, was that Scrappy was "lion-hearted", resulting in Scrappy growing the mane, claws, and teeth of a lion!
He chases the gypsy, and Shaggy and Scooby help him by flying with a log, which they trap him with, and Scrappy grabs the amulet.
He remarks it's good t be back after the gypsy queen turns them back to normal. Shaggy, Scooby, and Scrappy go after him undercover and get shrunk.
Shaggy and Scooby immediately give up and bemoan their apparent doom, but Scrappy isn't ready to throw in the towel and gets them to keep working at it as mini-sized detectives.
Mini-Scrappy tries to challenge him, and the villain remarks at Scrappy's big words from one so small, though Scooby grabs him before anything more can come from it.
After running into a tunnel, they find a giant rat, which Scrappy also wants to fight, but again is pulled back before he can. Using Springs to get to McGee, the gang bumbles their way into setting the stage for victory.
Scrappy squirts some lube oil to cause the thief to slip and fall and the crew waste no time tying up the fiend and going to the police.
Scooby Doo and Genie Poo Scooby are kidnapped by a genie whose dog has a crush on him. Scrappy uses up two wishes by accident; the first when Scooby was brainwashed into attacking him and Shaggy and had the two up by the collars-Scrappy's dog collar and Shaggy's shirt collar.
Scrappy is sad that Scooby is attacking them. The next wish is used to bring him back to normal. A Close Encounter of the Worst Kind The gang is having a picnic, and Scrappy is reading about flying saucers, which he is fascinated by, Shaggy is disbelieving of, and Scooby cares more about the food.
Scrappy spots a flying saucer, but he's the only one who does. The aliens steal from the group! To stop them from causing any more chaos, Scrappy has Scooby dress up as Shaggy's girlfriend.
Scrappy sticks gum into their ray guns, which temporarily incapacitates them. After some more hijinks, they kidnap Scooby. Shaggy and Scrappy follow, but Shaggy yells when Scooby bites him by accident because the freezing cold made his teeth chatter.
Shaggy uses the frozen Scooby to knock the aliens over, while Scrappy throws a net over them. The aliens surrender and Scrappy, Scooby, and Shaggy return to earth.
Serendipitously, he looks identical to Scooby, which allows them to let the show go on. Scooby briefly borrows Scrappy's catchphrase using 'tail' instead of 'puppy'.
First, he lures the lion away by snatching away his steak with the fishing line. Shaggy devises this part, and declares that it "requires a large dog".
Scooby doesn't want to, and as a last resort says Scrappy's catchphrase, but replacing 'Scrappy' with 'puppy', while holding up Scrappy and trying to stretch him larger.
Scrappy takes this serenely, and Shaggy isn't even slightly dissuaded. Scooby manages to get the bracelet off the Cat Lady's wrist, but she grabs the phony lion's tail tassel, and puts her cats on the attack!
The little cat goes for Scooby, and the black panther on Shaggy and Scrappy. In the kitchen, the three use sacks of dry milk and create a flood of milk.
Scrappy uses the bracelet to instruct the kitties to lick their former mistress, and Scooby triumphantly ends the episode.
The guys hide in a sack that turns out to be part of the race, but Scrappy hops them along anyway.
Everyone else except the gang falls into the booby traps, and Scooby and Shaggy accidentally snap into first place at the last minute by resisting forward.
Scrappy catches Buster and Bull cheating, and Shaggy and Scooby win thanks to him foiling their underhanded trick.
Shaggy and Scooby, worried about the bullies threat to tie them in a knot if they lose want to lose, but Scrappy says "We didn't come this far to lose".
At the end of the episode, they are racing and have to swing over a ravine. Scrappy ties the gang with the rope, but the bullies get tangled up with them too.
Cutting one rope will send Scby and Shaggy plummeting down, and vice versa fr Buster and Bull. Bull prepares cut Shaggy and Scooby's rope, Scrappy convinces them to cut their own rope, saving Shaggy and Scooby a trip to the hospital, and winning the match.
Buster and Bull go to the hospital instead. They meet a girl named Dula, and she and her dinosar take them home, but while the hosts and Scrappy have a good time in the den, Shaggy and Scooby have to do dirty chores.
The caveman, Wonga comes in and snatches Dula, and takes off with her on a pterodactyl to his cave where she is caged.
The three go after her and try to sneak her away from Wonga. He attacks Scrappy with a club and Scrappy "puts his foot down", which causes Wonga to howl with pain, while the others escape with Dula.
After having Wonga apologize to Dula, they return to the present. Where's the Werewolf? While house sitting, Scrappy needs to revive a passed out Scooby, after spooking him with a werewolf mask, but mistakenly gives him a potion that turns him into a werewolf he turns back when the full moon isn't shining on him.
He and Shaggy must now have a series of hijinks to figure out to cure him while informing Scooby of the plight. However, Bubba Mcgurk is being nasty to the Shagbillies, because Betty Lou Shagbilly turned down ging on a date with him since he smelled bad.
The McGurk's send some bees after Shaggy and Scooby, but Scrappy gets rid of the bees by tossing the hive, which lands on the McGurk's.
The three try to stop the feuding by getting Bubba to take a bath which he hates After Shaggy and Scooby's 'moo juice' disguise fails, the three make a 'bikeacopter'.
Shaggy is hesitant, but Scrappy encourages them to not give up, and the three peddle airborne. The plan fails but Bubba still gets accidentally cleaned when he lands in Betty Lou's washing pail.
She decides that Bubba's handsome when he's clean, and the gang end on a happy note. Scrappy is the only one who doesn't comment on Wilbur's bad attitude, but it's clear from his expressions that he's just as sick of it as the others.
Wilbur is quite nasty, and insults the gang and enjoys playing mean tricks on Scooby. After a snow creature attacks, Shaggy and Scooby must evade.
Scrappy realizes he's no snow creature because he's left sneaker prints. They run after him, and now Scooby turns into a snowball that captures Shaggy and Scrappy and crashes them into a fence.
The fence planks become skis for them, and then a jump for the snowman and Scrappy, who lands on them. Shaggy and Scooby now slide in the snow manage to free both Scrappy and Wilbur.
They make it and Wilbur decides he likes them after they save his life a couple of times, and is delighted because now they can drive him back too, which Scrappy, along with Scooby and Shaggy, shout in dismay, while Wilbur smiles innocently.
For the plan to catch the cattle rustlers, Scrappy is disguised as a small cactus. Soon a bull notices them and makes amorous advances. The fake cow backs up, gets pricked by the stickers in Scrappy's disguise, and leaps into the bull's arms.
Then a rustler lassos the fake cow from a helicopter, flying it away from the unhappy bull. Scrappy chases after the rustler, still in his cactus disguise.
The first rustler, Jink, gets yelled at by his Chief for bringing in an unhealthy-looking cow. They drop it from the helicopter into a mud puddle, and the disguise comes off Dusty and Yabba.
The Chief acts threatening, and timid Deputy Dusty tries to back off. Meanwhile, Yabba and Scrappy get up on a rock above the rustler and try to lasso him.
Instead, they lasso Dusty and themselves into a big ball of rope. Scrappy thinks that Yabba was intending to that, and compliments him. Yabba frees them by getting the bull to release them.
With everything under control, Deputy Dusty claims credit for his great disguise idea, putting on the cow mask. The bull chases him, and he runs, yelling for help.
Scrappy and Yabba wink at each other, letting the Deputy take his medicine. Yabba reaches int his PO box to get the mail, but the guy on the other side won't let him take it out until he pays a fee.
Scrappy declares that he and Dusty will get Yabba loose, and after yanking Yabba out of the recalcitrant po man's grip, it cuts to the outside, where they learn that Yabba has inherited a mine with gold!
Scrappy and Yabba are excited, and Dusty is nervous. When claim jumpers steal the map, Yabba and Scrappy are determined to find it.
The two canines use the old touchdown trick to tag team man in a bear costume, and though the gold it turns out to be fool's gold, they still laugh about it.
As they pace around the bank entrance, a traveling magician named Mysto comes to town to put on a magic show. But, in reality, it's part of Mysto's plan to distract the lawman while his assistant Grimes steals the gold shipment.
Mysto performs a disappearing trick with Yabba and Dusty as his volunteers, while Grimes loads the safe into the van.
Scrappy gets trapped in Mysto's hat while the crooks escape with the gold, with the trio in pursuit. Yabba disguise himself as Mysto, and distracts Grimes by pretending to practice magic tricks, while Scrappy disguised as a bunny ties up Grimes.
Mysto however, shows up, and uses his own trick to tie up the dogs, while he and Grimes drive off. After Dusty unties them, they hopped on the chopper and followed the crooks to the airstrip.
They arrived just in time when the crooks were starting to fly away with the safe. Yabba attempts to stop the plane with the same trick Mysto used on them earlier, but it failed.
Refusing to give up, Yabba tries one last magic trick. Putting his hat on the ground, he calls for the plane to come to him, and to Scrappy and Dusty's amazement, the plane breaks apart and is pulled into the hat along with the crooks.
Yabba then says some magic words, and the broken plane and the crooks emerged from the hat. Dusty asks how Yabba did that, but all he said was a magician never reveals his secrets.
However, Dusty discovers that Yabba had a giant magnet hidden in the hat. Yabba than snaps his digits, and an egg appears in his paw, and even he doesn't know how he did that.
Runaway Scrappy Yabba, Scrappy, and Dusty tried to get rid of a mosquito that's been bugging them. The mosquito fly's around in Dusty's new hat, and Scrappy jumps on it but missed the bug.
Dusty scolds Scrappy for flattening his hat, hurting his feelings. He turned on the TV when a reporter announces that a train carrying a shipment of silver will be passing Tumbleweed in the morning.
Scrappy suggests that they protect the silver, in case thieves try to steal it. Dusty dismisses him saying that's a job for the Federal Martials, and sends him to bed.
Scrappy quietly acquiesces, believing that this means that he doesn't know anything about crime-fighting. Dusty and Yabba try to get rid of the mosquito from before, talking about it angrily.
Scrappy overhears them and thinks they're talking about him. Feeling unloved, he decides to run away.
The robbers arrive at their destination, but, Shorty's nowhere to be seen. Without him, they can't rob the train, since he's the only one small enough to climb through the air vent.
They spot Scrappy moping and decides to use him instead. They claim to be Martials sent to take back stolen silver from the train, and offer him to help, which Scrappy accepts.
Meanwhile, Yabba and Dusty discovered that Scrappy's run away because he believed that they wanted him to leave. Dusty feels guilty about how he treated Scrappy, so he and Yabba went out to bring him home.
The robbers put a boulder on the tracks to stop the train and instruct Scrappy to take the silver. Yabba and Dusty follow the tracks looking for Scrappy and recognizes the robbers.
Yabba digs a tunnel to sneak up on them but ended up in front of them instead. The robbers tied up and gagged them, when Scrappy returned with the silver, not noticing Yabba and Dusty.
He leaves with the robbers, while Yabba and Dusty free themselves. The robbers no longer need Scrappy, and leave him on his own again, crying.
Yabba and Dusty spot the robbers after they ditched Scrappy. They disguise themselves as females, waiting to catch them off guard.
But, they were discovered and put in the ghost town jail. Dusty gives Yabba chili snacks to create smoke signals.
Scrappy sees them and frees Yabba and Dusty. Scrappy apologizes for being tricked, but he's forgiven. With no time to lose, they headed off to stop the robbers.
Yabba tried lassoing them, but, ended up being pulled away. Scrappy puts a tumbleweed in the robbers' path. Thinking they can just run over it, they refuse to stop.
However, the tumbleweed had an anvil hidden inside, which knocked the robbers in a billboard, trapping them.
Scrappy doesn't think Yabba and Dusty would need him anymore. But Dusty says they couldn't get along without him, and Yabba agrees, saying that they're like the three musketeers.
Slippery Dan The Escape Man Scrappy, Yabba, and Dusty are on their way to the warden at the state pen by train, to turn over the world's sneakiest escape artist, Slippery Dan.
However, when they pass a tunnel, Slippery Dan escapes and puts the lawmen in his chains. Fortunately, Yabba uses Dusty's badge as a chainsaw, freeing them at the loss of all their hair, which they then simply put back on.
They chase Dan, and keep failing, until they bring a small house of mirrors with the repaired chopper, with a sign that says "International Border".
Slippery Dan enters it, thinking he's escaped the law. But, he soon finds out that he's been tricked, and that they trap him in the one place he could never escape from, and they won't let him out until they turn him in.
Yabba says that someday outlaws will learn to never mess with him. Scrappy wishes to be just like Yabba when he grows up, which unnerves Dusty.
Low-Down Show-Down Dusty is terrified of being hounded by an outlaw he imprisoned. It's now up to Scrappy and Yabba to pull some strings to scare off Bucko without letting the town find out that the Sherriff is a coward.
Tumbleweed Derby Dusty and the dogs are giving their horse Wildfire a bath for the Tumbleweed Derby the next day.
Scrappy wakes the others up and they get into a tug-o-war, which they end up losing. After retrieving Wildfire from the horsenappers, they find that the race has started, but Scrappy and Wildfire quickly gained on Cactus Flower with Snooky.
They held up the bridge for Wildfire to cross, but Snooky swings a tree branch into Scrappy knocking him off Wildfire.
The others show up in the chopper and quickly get the pup back on the horse. As they approach the finish line, Slade tries to stop Wildfire with barrels.
The trophy is then presented to Wildfire and the horse thieves "win the first place booby prize", a trip to the Tumbleweed Pokey. Alien Schmalien While stargazing, Scrappy sees a space ship, and after it lands, he befriends the alien onboard.
Scooby The Barbarian Scrappy tries to fight a Viking. Despite earlier in the episode shown playing around with full-sized Viking armor, he only tries a little to slip out of his collar, before he abruptly loses confidence and suddenly declares that maybe he won't.
He and Daphne later escape, meet up with Shaggy and Scooby. He goes to untie the ship for the gang, but the Viking grabs him and Scooby wastes no time to save him.
They encounter a shark, which Scrappy is eager to investigate as ever. Scoobygeist Scrappy, along with Shaggy and Scooby, accompanies Daphne to a "haunted house", which Daphne doesn't believe is haunted, and seeks to spend the night there to prove it, and then write an article about it.
Once inside the haunted house, Daphne picks up the diary and offers to read it out loud to Scrappy. Scrappy, who accepts, is chasing a floating candlestick which he doesn't register as a sign of haunting.
Daphne reads about a floating candlestick, a face in the fireplace, stuffed animal heads which come to life at midnight, and paintings of the sea that spout sea-water.
Daphne is Scrappy's main caretaker and finds a place for them to sleep. When Shaggy and Scooby accidentally take pictures of themselves, Scrappy thinks the result is neat.
At the end, he isn't sure what happened, but he had fun. The Hounds of the Scoobyvilles Scrappy's Uncle Scooby is accused of being a hound who steals sheep, not helping that, unbeknownst to him or anyone else, he's being hypnotized to disappear at suspect moments.
Shaggy and Daphne plan to use an empty grave to trap the real hound and split-up to find some heather to cover it with.
Scooby's left by himself and gets himself in a trance by the same ring again and wanders off. Scrappy goes out to find him and runs straight into the real hound, although he tries to stand up to him, he once again abruptly loses face and runs in the opposite direction.
Meanwhile, the mob of shepherds finds Scooby who snaps out of his trance and runs away when they come after him.
He runs the other way after running into the real hound and gets caught in a net by Mr. Scrappy shows up and points out that Scooby can't be the hound, because the hound's over there!
It turns out it was Bentley the Butler. Bentley says that the stolen sheep are in a nearby shed, Scrappy opens the door and all the sheep ran out.
As the gang prepares to leave, Mr. Barkerville thanks them for solving the mystery, but Shaggy and Daphne wonder how Bentley got Scooby in that trance, he answers the question by showing them the super-sonic ring accidentally hypnotizing Scooby one more time.
Scooby grabs Scrappy back when the pup tries to fight a monster. Later, after more investigating, Scrappy finds a bison costume runs to Shaggy and Scooby with it, which startles Shaggy and Scooby.
The four later hide under it to evade the monster long enough to unmask it, after Scrappy wants to fight him and Scooby pulls him back.
The Dinosaur Deception: Scrappy, Daphne, Shaggy, and Scooby tries to find an archaeologist, who seems to have been kidnapped by a dinosaur.
They rent a parasailer to investigate. While looking around the gym, the trio discovered the creature, who tries to catch them. He grabs Scooby, but Scrappy, wanting the monster to let Scooby go, chucks a basketball at the monster from the court, and hit the monster in the risers, successfully freeing Scooby.
The creature then chased them into the laundry room, where Scrappy pushes a laundry cart into the creature, sending it out the window. Daphne shows up afterwards, where she reveals that the creature's skin is really painted foam rubber.
They also found a computer disk the creature dropped. Meanwhile Daphne and Scrappy found that the disk is a Star Puppy video game.
Scrappy is delighted and forgets about everything else, and when Daphne comments she begins to understand, Scrappy thinks the monster wanted to play Star Puppy.
With the mystery solved, the school dance went back on schedule. Jennifer thanked the four. Blake will be auctioning off a valuable stamp worth millions.
Scrappy is excited about the party and disappointed when the only costume that fits him is a pink bunny. Scrappy thinks he looks ridiculous but wears it so that he'll have a costume for the costume party.
Scooby goes missing when the Manx crashes the party, and Shaggy falls over and gets incapacitated because oofo his heavy suit of armor, so Scrappy has to carry him around.
He, Shaggy, and Daphne find the control room and Scrappy begins pushing buttons, to stop the commotion and ends up retracting the dance floor.
Shaggy exits the room and spills bubble bath into the pool too, causing Scooby to float up in a bubble and accidentally catch the monster.
Scooby of the Jungle Scrappy, along with Scooby, is put in a trance frequently by the villain's whistle, which they both find uncomfortable.
Later, Randarr takes Daphne and runs off with her, and Scrappy grabs Shaggy and Scooby and gives chase while holding them.
He and the others get grabbed when they're caught trying to free Daphne. When they decide to use the whistle t activated a stampede, Scrappy, anticipating the uncomfortable trance, covers his ears along with Scooby.
He carries all three others out when the house begins to collapse, and at the end of the episode, after Randarr is unmasked, he calls the true villain, who was poaching animals, a meanie.
Scooby-Doo and Cyclops Too The gang, including Scrappy, is on vacation to a place called Paradise Island, and a man at the gas station tells them that the hotel's owners are turning people into zombies.
When Shaggy accidentally lets slip what Barney says and tries to backspace by asking the rest of the group if he said zombies, Scrappy misses the deeper meaning and blithely mentions Barney.
The hotel owners brush it off as Barney making up lies to steal land. Later, Scrappy and Daphne decide to investigate the empty hotel, can't find any zombies or guests.
They find that Barney's been seemingly turned into a zombie, but soon learn that he's just pretending to learn more and find his missing sister, who she thinks has really been turned into a zombie.
The four find a cave, and find people working n a mine with Cyclops and his assistant. Barney runs after Amy, and Scrappy gets fired up too, and both get turned into Zombies as a result of their impulsiveness.
He gets freed along with everyone else by the normalizing ray that Scooby bumped into. When Cyclops loses his eye, Scrappy charges to nab it and uses it on him, incapacitating him.
Scrappy names Scooby "Scooby Courage Doo". He is helping to carry Daphne's camera for her down the bumpy road. When a kangaroo bounces on Scooby, he goes to fight for Scooby's honor, he gets nabbed by a Roo, who thinks he's one of them.
Scrappy is surprised, but when he falls out of the pouch, Scooby catches him and tells Scooby to fight in his honor. Scooby does but just bumps into the neanderthal-man instead.
Later, Scrappy eats the food that Shaggy and Scooby are stockpiling, causing Shaggy to laughingly call him a "growing pup" to Scooby, as they go get more.
Lastly, Scrappy gets attacked by a group of sheep. The neanderthal man opened a gate and sent the sheep charging at him all at once.
Daphne was worried for his wellbeing, Scrappy didn't waste a moment to grab a whistle and get them to turn them around back into the pen-to the surprised of the shepherd who was the villain in the mask!
But the chameleon escapes from prison. And impersonates Scooby. He calls Scrappy "kid" and makes Scrappy suspicious, though crook's cover isn't blown until Worcestershire sauce.
He goes undercover with Shaggy and Scooby as athletes and manages t lift a heavy dumbell, but quickly drops it. Wizards and Warlocks Scrappy is by far the most excited to play in Wizards and Warlocks convention hall.
Putting them in the game and appointing Scrappy as the game's Seeker. Scrappy serves as the group's mage and resident expert on the various encounters.
He is fully invested in the game and nets them a win. Scoobsie A 'phantom of the soaps' kidnaps the star of 'Genuine Hospital', Victria Sensible, and Daphne brings Shaggy, and Scooby, and Scrappy all along to help her get the scoop.
Daphne and Scrappy interview another star named Danny Divine, and Scrappy takes his picture. While Scooby disguises himself as "Scoobsie", Scrappy and Daphne see the phantom and sneak after him to snoop, but the phantom sneaks away and begins menacing Shaggy and Scooby!
Scrappy hoses the phantom off the catwalk, and while "Scoobsie", still in character, pretends to get huffy when "she" is discovered to be a dog, Daphne announces to have solved the mystery.
The Mark of Scooby Scrappy, along with the other three, attends a show at the California festival, El Sabueso, a heroic hound who helps the poor. Scrappy is seen when Scooby wakes up and is seen to be dreaming by Daphne, Shaggy, and Scrappy.
Scrappy plays pop goes the weasel and unintentionally scares Scooby in the process. When the principal, Mr. McDabble, has his turn in the dunk tank, Scrappy dunks him with his first try, but McDabble disappears after disappearing within the dunk tank!
Now holding the box that the principal entrusted him, a chase ensues with a clown that has suddenly appeared! The clown decides to pick on Scooby, who joined a pie-eating contest, Scrappy hits the villain with a pie.
All four then flee and eventually find McDabble tied up and gagged in a shed. He wants the box he gave them, but Scrappy, wh suspects McDabble, refuses because he thinks it's stolen property.
It turns out that Jerry, a student assistant, was the clown, and all is settled. When Scooby and Shaggy get scared when they hear about the minotaur and jump into a trunk, Scrappy pushes said trunk outside, to search for the minotaur.
They get separated from Scrappy and have some hijinks. When Scrappy and Daphne find them, they discover a map to a labyrinth.
When they encounter the minotaur, Scooby tries to flee, Scrappy carries him back in, earnestly declaring his intention to help Scooby mash the minotaur.
Scrappy threatens to get the minotaur with a left hook, but then gets hooked by the minotaur's horn. Scrappy softly acknowledges that perhaps he won't, and Daphne grabs him off the horn.
After Scooby has some shenanigans that lead to the monster's incapacitation, Scrappy is present when the mystery is summed up.
Scrappy goes after the ghost, but the ghost vanishes before he can get him. On the field practicing, the team is messing up from being "spooked". The ghost makes another appearance and kidnaps Sally Star, the new pitcher, Scrappy volunteers Scooby to be Sally's substitute.
Later, he helps Daphne try finding Sally, The ghost locks them in a suspect's room, and they crawl through a vent towards Sally's voice.
Scrappy, Daphne, and Sally, after uniting, find a secret passage leading directly to the pitcher's mound. Scrappy is present when the mystery is summed up.
Scrappy is quite happy when Mogul, a bit of a loose cannon, hires the three adults to be stuntpeople for his movie. Afterward, they separate and poke around for clues, with Scrappy and Daphne to ask about the secret special effects finale.
Scrappy is present when the gremlin is caught. When the Sports Spectre causes a car to move by itself, Scrappy decides to splat said car, but quickly changes his mind.
Later, Scrappy and Daphne find clues. The specter nearly crashes the car in him, Scrappy, and Daphne, and there's a narrow escape.
When the specter kidnaps Shaggy and Daphne, Scrappy rides along with Scooby as the latter tries t drive a garbage truck, and end up cleaning the entire twn as they race after their two companions.
Scrappy is there when Mr. Pitt is revealed. Who's Minding The Monster? Daphne doesn't believe in Frankenstein, but Scrappy remarks that they are driving where all the monsters live.
They go to babysit at Frankenstein's castle, to investigate reports of Frankenstein's monster returning and terrorizing the town. Shaggy and Scooby opt to babysit, telling the others that monster hunting requires courage, quick reflexes, and tremendous strength, and wish the two happy hunting, while they have their own adventure babysitting a werewolf baby.
Meanwhile, Scrappy falls through a trapdoor and tells Daphne he sees Frankenstein! They end up in the lab, where Shaggy and Scooby have ended up as well after some hijinks.
The Draculas need their brains to give Frankenstein so he can babysit. Scrappy, Scooby, and Shaggy watch as Daphne, thinking quickly, uses her compact mirror to redirect the beam from Shaggy and Scooby to a duck, and Scrappy and the rest all go to town and watch the duck push the bassinet around.
When the ghost of the school founder crashes their arrival, Shaggy, Scooby, Scrappy don waiter disguises and dump food atop him, but the person covered with food is a student.
When Shaggy, Scooby, and Scrappy are looking for clues, Scrappy finds a dumbwaiter and rides it down, instructing Shaggy and Scooby to yank him back up when he gives the signal.
They think they get the signal, but it's actually the ghost. They note that who they think is Scrappy sounds strange and has put on weight, but quickly and frightenedly realize their mistake when they see the ghost.
The ghost got the jump on Scrappy and locked him in a room, and he calls out in confusion, which is how Daphne finds him. The two now find Pierre's missing coat, with a set of plans for the banquet room, along with phosphorous paint.
Scrappy and the rest learn it was Chef Gustave all along. Where's Scooby-Doo? Scrappy, Scooby, Shaggy, and Daphne are sent four paid train tickets to ride the express.
The sender is anonymous, but they take upon it, treating it as a vacation. The train boards and the mummy arises out of a mummy case in the baggage compartment.
When unpacking, Daphne sees that they don't have Scooby's bag with his snacks. So it seems he switched bags with the lady in the train station.
Scooby plays a game of pretend with Scrappy where Scrappy gives him a 'mission' to find his snacks, and Scrappy happily watches him go. Scooby is soon taking way too long, and then someone gives a message that Scooby's in danger!
All three are worried, but Scrappy is insistent on wasting no time combing the train asking where Scooby could be. When they find Beatrice Whimsey, the first suspect, Scrappy immediately hops up and starts babbling nonsense questions, presumably out of worry for Scooby, and Shaggy and Daphne have to pull him back and explain to Whimsey what they want.
The mummy shows up, and Scrappy goes after the mummy into the next car and interrogates the next suspect.
Scrappy, Daphne and Shaggy are all happy and relieved to see him! All three are overjoyed. Scrappy runs up to him, and Shaggy and Daphne are right behind him, wanting to hear everything.
Wedding Bell Boos! He naively wants to check out the presents, and Scooby has to rein him in. Scrappy his easygoing but squirmy self. He also runs away from Shaggy's identical ancestor, McBaggy Rogers, the ghost who is haunting the place.
He helps Daphne set a trap. But they catch the officiant instead. The families are having lunch, but Scrappy grabs Shaggy and Scooby and carries them away.
While exploring the basement with Scooby, Shaggy, and Daphne, Scrappy finds a plastic lid and realizes that the pilgrims don't have plastic which means that someone's been here much more recently, and a panel opens up, revealing the ghost.
Everyone runs except Scrappy, who tries to fight with him until the ghost picks him up and blasts him with his breath he decides not to duel Shaggy's identical ancestor and kicks himself free from the ghost's grip.
Scrappy and the other three main heroes rejoin with the rest of the gathering, and everyone runs through a tent, which Scrappy tries to collapse onto the ghost, but traps the photographer instead, Alex Anders.
Scrappy thinks he's caught the ghost in a sack, but it's only everyone else. Scooby, thinking that this means that his birthday cake is in the oven, goes and opens it.
Later, Scrappy notices that someone is loosening a lighting fixture to fall on Scooby, and calls out to him, having Scooby dodge just in time.
While Scooby and his old friends reminisce, Scrappy and Daphne discover that someone was trying to squish Scooby and unscrew the screws.
When the Red Skull appears and tries to kill Scooby by having him fall from a high up sandbag, Scrappy gets his crazy rubber to pull out from underneath him just in the nick of time.
This results in Scooby having a series of hijinks that incapacitates the crook. Scrappy is a fan of Norma Deathman's old horror flicks, While Shaggy and Scooby disguise themselves as cooks, Scrappy and Daphne disguise themselves as caterers.
He and Daphne notice that the maid set the table incorrectly, Scrappy rushes to get a camera but is revealed when the camera flash goes off at the pet werewolf.
Scrappy hides with the others and disguises himself when Scooby sneezes and reveals himself. Later, when it's revealed that Norma Deathman is a vampire!
She hasn't aged a day since her last movie! Scrappy and the others flee. He, Scooby, and Shaggy are discussing toppings, with Scrappy's suggestion being meatballs and onions.
After seeing a possible mystery, Daphne and Scrappy want to look inside and do so. Scrappy is nearly grabbed by one of the levitating robotic hands of horror, but the hand is distracted by a pizza delivery.
The chaos continues, with the bickering twin inventors of the hand being joined by a third twin! When it's realized that one of the twins is an imposter, Scrappy sniffs out the real one and boldly leaps up to unmask him.
Scrappy gets the remote, but is grabbed by a hand, and passes it to Shaggy. Scrappy gets on Scooby and rides him, but the hand gets Scooby and pins everyone else to a wall.
Shaggy can't use his remote because his hands are pinned. Scrappy runs up and grabs the remote out of Ratfield's hands, a move so audacious that Ratfield can only gawp as the pugnacious puppy flees and uses the hands to get the crook!
Everyone cheers for Scrappy, and then the pizza comes and Scrappy uses the hand to grab it. Scrappy thinks that it's a neat place to stay because of this, but Shaggy disagrees with him.
He delightedly exclaims his wish came true when the monster blasts in. Later, after more hijinks.
Scrappy uses a gadget to spot an oil rig in the fog. Scrappy throws a net over the first sea-creature. They're in Greece, and they're all going to check her out to do a scary story on her.
Later, Shaggy and Scooby flee at the idea of seeing the fortress of cyclops, Scrappy grabs them and runs back to Daphne and the others so the four can explore with the others.
Scrappy also has a wrist translator, which he uses to translate some greek. When they find the supposedly petrified professor Mikos, Scrappy carries him around for rest of the episode, saying they can't forget about him.
Scrappy tries to dropkick Thaddeus Blimp, but Blimp is too overweight and he just bounces off. Scooby and Scrappy use a costume in disguise to catch the crooks.
Mission Un-Dooable Scrappy narrates throughout the episode. They need to stop Mastermind from activating the transponder beam.
While investigating the statue of liberty, Scrappy and Daphne note that Cecil, the tour guide, said that the torch was off-limits, even though Cecil himself was just in there!
Daphne and he learn that the transponder beam is in the torch. Scrappy spots Shaggy and Scooby, whom they are separated from, on a monitor.
Later, to get to the torch, Scrappy hooks a rappel for Scooby to walk up, and then he and the others encourage Scooby at his task.
Daphne tries to get Cecil to open, and Scrappy pulls the rappel to smash the transponder. T parody they just watched, which pleases Scooby.
They are going to a honey farm, and Scrappy declares that Scooby will splat the bees, which Scooby is afraid of.
Doo, and they are The Bee Team. He grabs Scrappy and finds a place to hide. T-esque hairpiece on him and reminding him that this is a job for the Bee Team.
Soon after, Scooby saves the day in his typical goofy fashion. Doom Service Daphne, Scooby, Shaggy, and Scrappy are going undercover to rid a hotel of a ghost Shaggy and Scooby's attempt to get out of ghost hunting duty is foiled by Scrappy, who picks them up and carries them back to Daphne, reminding them blithely that the front door is that way.
Scrappy is a kitchen hand along with Shaggy and his uncle, while Daphne is a maid. They create a sandwich for an invisible dog, and then Scrappy picks up a call from another customer.
With the ghost on the lose, Scrappy, who suspects a guest, runs up to him from behind and slams his back, knocking him over on his stomach with Scrappy sitting on his back.
The others make Scrappy let Sheldon go, and later, when they find a clue pointing to Sheldon, Scrappy repeats his claim that Sheldon is the bad guy.
He is present when Sheldon tries to contribute by holding a seance, which the ghost attends. Scrappy and Daphne immediately continue hunting fr the truth after the seance finishes.
September ging Scooby Doo, Where are You! Scooby Doo, wo bist du! Im Jahr wurden siebzehn Episoden von Scooby-Doo produziert. Die acht Episoden, welche auf Sendung gingen, beinhalteten bereits die charakteristische Verfolgungsmusik während der hektischeren Szenen.
Diese halfen der Gruppe die merkwürdigen Geschehnisse aufzulösen. Weitere Sendungen über junge Leute, die ungewöhnliche Fälle, meistens mit Hilfe eines Haustieres, lösen wären u.
Während der er konnten sich diese Klone sehr gut neben dem Original Scooby-Doo im Morgenprogramm halten. Später kamen weitere Serien hinzu und aus einer Stunde wurden mehrere.
Auch Fred und Velma hatten hier einige Gastauftritte. Aufgabe des Teams war es, die dreizehn schrecklichsten Gespenster der Welt zu fangen.
Die Show hielt sich bis Diese Serie besinnt sich wieder auf die Tradition der Originalserie. Das Team besteht aus den ursprünglichen Figuren, und es geht in bekannter Manier auf Monsterjagd, wobei auch hier die Monster immer verkleidete Verbrecher sind.
Lediglich das Erscheinungsbild wurde im Vergleich zur Originalserie etwas modernisiert. In den USA wurden zwischen und insgesamt 26 Folgen in zwei Staffeln produziert und ausgestrahlt.
Dieser ist Erfinder, muss sich jedoch vor seinen Feinden verstecken, die seine geheime Erfindung stehlen wollen. Fred, Daphne und Velma sind in der Regel nicht Teil dieses Ablegers, tauchen allerdings doch in einigen Folgen auf, um Shaggy und Scooby zu unterstützen.
Mystery Incorporated von Warner Bros. Animation präsentiert, die Pilotfolge lief am 5. April im US-amerikanischen Fernsehen, die komplette erste Staffel beinhaltet insgesamt 26 Folgen.
Zusätzlich ist Mission Scooby-Doo düsterer, gewalttätiger und viel realistischer als die bisherigen Serienableger. So sind einzelne Folgen miteinander verknüpft und es entstand eine episodenübergreifende Handlung.
In Deutschland begann die Ausstrahlung der Serie am Warner Bros. Juli zu verlegen. März gab Cartoon Network bekannt, zahlreiche neue Serien basierend auf alten Zeichentrickfilmen zu produzieren, darunter auch den zwölften Scooby-Doo -Ableger Bleib cool, Scooby-Doo!
Be Cool, Scooby-Doo! Sie planen ihren letzten gemeinsamen Sommer und reisen mit der Mystery Machine durch das Land, auf ihrem Weg werden sie allerdings stets von Monstern und anderen Katastrophen aufgehalten.
Dennoch startete Bleib cool, Scooby-Doo! Die letzte Folge von Bleib cool, Scooby-Doo! März auf dem Fernsehsender Boomerang. The Mystery Begins Scooby-Doo!
Das Abenteuer beginnt ins Fernsehen, ähnlich den Kinofilmen mit Schauspielern. Im Jahr folgte die Fortsetzung Scooby-Doo!
Curse of the Lake Monster Scooby-Doo! Der Fluch des Seemonsters. Scooby-Doo -Videofilme, die nun jährlich als Direct-to-Video erscheinen sollten.
Doch dort angekommen, stellen die Freunde fest, dass die Stadt von einer Vorfahrin des Schriftstellers heimgesucht wird, die eine echte Hexe war.
Seitdem produziert Warner Bros. Animation die jährlichen Filme sowie neue Fernsehserienableger alleine.
Die Videoserie ging weiter mit Scooby-Doo! Blowout Beach Bash im Juli August gab Warner Bros. Charles Roven und Richard Suckle, welche bereits den ersten Realfilm produzierten, wurden beauftraugt auch diesen Film zu betreuen.
Ich entschuldige mich, aber meiner Meinung nach lassen Sie den Fehler zu.
ich beglГјckwГјnsche, der sehr gute Gedanke
Ist Einverstanden, dieser Gedanke fällt gerade übrigens